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online identity : ウィキペディア英語版
online identity

Internet identity (also called IID), or internet persona is a social identity that an Internet user establishes in online communities and websites. It can also be considered as an actively constructed presentation of oneself. Although some people prefer to use their real names online, some Internet users prefer to be anonymous, identifying themselves by means of pseudonyms, which reveal varying amounts of personally identifiable information. An online identity may even be determined by a user's relationship to a certain social group they are a part of online. Some can even be deceptive about their identity.
In some online contexts, including Internet forums, online chats, and massively multiplayer online role-playing games (MMORPGs), users can represent themselves visually by choosing an avatar, an icon-sized graphic image. Avatars are one way users express their online identity. As other users interact with an established online identity, it acquires a reputation, which enables them to decide whether the identity is worthy of trust. Some websites also use the user's IP address to track their online identities using methods such as tracking cookies.〔http://www.howtogeek.com/115483/htg-explains-learn-how-websites-are-tracking-you-online/〕
The concept of the self, and how this is influenced by emerging technologies, are a subject of research in fields such as education, psychology and sociology. The online disinhibition effect is a notable example, referring to a concept of unwise and uninhibited behavior on the Internet, arising as a result of anonymity and audience gratification.
==Online social identity==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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